Hylomorphism (computer science)
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In computer science, and in particular functional programming, a hylomorphism is a recursive function, corresponding to the composition of an anamorphism (which first builds a set of results; also known as 'unfolding') and a catamorphism (which then folds these results into a final return value). Fusion of these two recursive computations into a single recursive pattern then avoids building the intermediate data structure. This is a particular form of the optimizing program transformation techniques collectively known as deforestation. The categorical dual of a hylomorphism is called a metamorphism, and is a catamorphism followed by an anamorphism.
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[edit] Formal definition
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A hylomorphism
can be defined in terms of its separate anamorphic and catamorphic parts.
The anamorphic part can be defined in terms of a unary function
defining the list, and a predicate
providing the terminating condition.
The catamorphic part can be defined as a combination of an initial value
for the fold and a binary operator
used to perform the fold.
Thus a hylomorphism
(where
) may be defined (assuming appropriate definitions of p, g, h).
[edit] Notation
An abbreviated notation for the above hylomorphism is
.
[edit] Hylomorphisms in practice
[edit] Lists
Lists are common data structures (as they naturally arise whenever a linear process must be applied to a number of inputs); as such, it is sometimes necessary (or, at least, preferable) to generate a temporary list of intermediate results before performing an operation to reduce this list to a single final results.
One example of a commonly encountered hylomorphism is the canonical factorial function.
factorial :: Integer -> Integer factorial n | n == 0 = 1 | n > 0 = n * factorial (n - 1)
In the previous example (written in Haskell, a purely functional programming language) it can be seen that this function, applied to any given valid input, will generate a linear call tree isomorphic to a list. For example, given n = 5 it will produce the following:
factorial 5 = 5 * (factorial 4) = 120 factorial 4 = 4 * (factorial 3) = 24 factorial 3 = 3 * (factorial 2) = 6 factorial 2 = 2 * (factorial 1) = 2 factorial 1 = 1 * (factorial 0) = 1 factorial 0 = 1
In this example, the anamorphic part of the process is the generation of the call tree which is isomorphic to the list [1, 1, 2, 3, 4, 5]. The catamorphism, then, is the calculation of the product of the elements of this list. Thus, in the notation given above, the factorial function may be written
where
and
.
[edit] Trees
However, it should be noted that the term 'hylomorphism' does not apply solely to functions acting upon isomorphisms of lists. For example, a hylomorphism may also be defined by generating a non-linear call tree which is then collapsed. An example of such a function is the function to generate the nth term of the Fibonacci sequence.
fibonacci :: Integer -> Integer fibonacci n | n == 0 = 0 | n == 1 = 1 | n > 1 = fibonacci (n - 2) + fibonacci (n - 1)
This function, again applied to any valid input, will generate a call tree which is non-linear. In the following example, the call tree generated by applying the fibonacci function to the input 4.
fib 4 <- 1 + 2 = 3
/ \
0 + 1 = 1 -> fib 2 fib 3 <- 1 + 1 = 2
/ \ / \
fib 0 fib 1 fib 1 fib 2 <- 0 + 1 = 1
| | | /\
0 1 1 / \
fib 0 fib 1
| |
0 1
This time, the anamorphism is the generation of the call tree isomorphic to the tree with leaf nodes 0, 1, 1, 0, 1 and the catamorphism the summation of these leaf nodes.
[edit] See also
[edit] References
- Erik Meijer, Maarten Fokkinga, Ross Paterson (1991). "Functional Programming with Bananas, Lenses, Envelopes and Barbed Wire" (HTML with PNG images). pp. 4, 5. http://citeseer.ist.psu.edu/cachedpage/214108/1.


