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128-bit

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In computer architecture, 128-bit integers, memory addresses, or other data units are those that are at most 128 bits 16 octets wide. Also, 128-bit CPU and ALU architectures are those that are based on registers, address buses, or data buses of that size.

There are currently no mainstream general-purpose processors built to operate on 128-bit integers or addresses, though a number of processors do operate on 128-bit data. System/370, made by IBM, could be considered the first rudimentary 128-bit computer as it used 128-bit floating point registers. Most modern CPUs such as the Pentium and PowerPC have 128-bit vector registers used to store several smaller numbers, such as four 32-bit floating-point numbers. A single instruction can operate on all these values in parallel (SIMD). They are 128-bit processors in the sense that they have 128-bit registers and in some cases a 128-bit ALU, but they do not operate on individual numbers that are 128 binary digits in length.

[edit] Uses

  • 128 bits is a common key size for symmetric ciphers in cryptography. It is also the size of Globally Unique Identifier.
  • 128-bit processors could become prevalent when 16 exbibytes of addressable memory is no longer enough (128-bit processors would allow memory addressing for 340,282,366,920,938,463,463,374,607,431,768,211,456 bytes (~340.3 undecillion bytes); about 340,282,366,920,938.5 yottabytes; exactly 281,474,976,710,656 yobibytes; exactly 256 tebi-yobibytes; or exactly 256 exbi-exbibytes of memory). However, physical limits make such large amounts of memory currently impossible, given that amount greatly exceeds the total data stored on the planet earth.
  • Quadruple precision (128-bit) floating point number can store qword (64-bit) fixed point number or integer accurately without losing precision.
  • Many modern graphics cards have a 128-bit or 256-bit data bus to memory.
  • Sony's Playstation 2 CPU Emotion Engine is advertised as a 128 bit processor. It has 128-bit SIMD registers, like many processors, but is only a 64-bit processor in the traditional sense as it can only use 64-bit memory addresses. Most high-end CPUs today have 64-bit memory address; there are only very few true 128-bit supercomputer chips[clarification needed][citation needed].
  • The AS/400 virtual instruction set defines all pointers as 128-bit. This gets translated to the hardware's real instruction set as required, allowing the underlying hardware to change without needing to recompile the software. Past hardware was 32-bit CISC, while current hardware is 64-bit PowerPC. Because pointers are defined to be 128-bit, future hardware may be 128-bit without software incompatibility.

[edit] History

A 128-bit multicomparator was described by researchers in 1976[1].

A CPU with 128bit multimedia extensions was designed by researchers in 1999.[2]

[edit] References

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